Raiding the Obsidian Keep
by Joseph R Lewis
from The Merry Mushmen

Designed for characters level 2–4, this adventure spans several sessions and is set on Isla Requia in the Sakeen Sea. Players investigate the vanished holy fleet sent by the Archbishop of Radiant Vitela to destroy the Obsidian Keep, seeking lost treasures, rescuing sailors, and uncovering the fate of its rulers, Duchess Forza and Duke Avito. The fleet’s destruction came from a red storm of chaos, unleashed when Avito sacrificed his daughter Bianca to summon the immortal horror Vermesh, leaving the Keep plagued by chaos mutations.

The adventure unfolds across four main sections with roughly fifteen encounter locations each: the Harbor of Death, Survivor’s Beach, the grounds at the Foot of the Obsidian Keep, and the Keep itself. Within the fortress, play continues through its cellar and three upper levels, providing a layered and escalating challenge.

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